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In one corner you have "4K HDTV Flat screen " costing less then 300 00 dollars


G+_Rud Dog
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In one corner you have "4K HDTV Flat screen" costing less then 300.00 dollars. In the other corner you have "monitors" like LG costing 600.00 dollars and up.

My question: What will be sacrificed for gaming if the 4K screen is purchased and used for the gaming portion of the units usage.

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tl;dr monitors/TVs = quality/quantity

 

I have noticed that "monitors" have a faster response time compared to "TV's" which some gamers say is the difference between getting a headshot and getting shot in the head lol. I have used TV's for monitors because of the 3.14 million input options and the metric tonne of different screen sizes. Monitors don't seem to go above 30" and even those are relatively expensive compared to similar sized TV's.

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It won't just be gaming where you notice the difference, depending on how big a screen you get. The TV will not render text as clearly nor will it show very hi res images as sharply as a monitor. You will see a loss of sharpness all around as the TV is optimized for cinema style video. The computer monitor has a much larger range of optimizations for more image types.

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Latency is the problem. On a TV you don't care if the image you see is 60ms behind when it entered the hdmi port. You'd never even know this. And many are just this. But try moving a mouse around the screen where the response is behind your

movements by a considerable amount. You feel like you are drunk.

 

Monitors are made to minimize this latency. TVs don't care and therefore usually have a lot of latency.

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To clarify Steve's comment, TVs have a couple of issues, you would figure that if the PC is sending the display device a black screen with a single blue pixel that the display would just light that one pixel, they often don't for a few reasons. One is the sharpness control that can blur or edge enhance the image and either light up the adjacent pixels around the intended one or create a ringing halo around it.

 

The other is overscan, TVs will usually by default scale up the image a few percent past the panel resolution then crop all 4 sides, IE a 1080 TV getting a 1080 signal usually scales the 1920x1080 up to something like 1952x1098 and crops the extra 16 pixels off of the left and right edges and 9 off of top and bottom, or 32 and 18, you get the idea. You have to set the TV to 1:1 pixel mapping mode if it even has that option, not all do.

 

Then launch something like MSPaint and create a single bright pixel on a black background as a test, fiddle with the TV's settings until you end up with as good of a result as possible.

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